AI Insights · Timothy · July 2024
Top 5 2D Realistic Games in Central America Q2 2024
Discover the performance trends of the top 2D realistic games in Central America during Q2 2024, including metrics on downloads, revenue, and active users.
Performance of Top 5 2D Realistic Games in Central America in Q2 2024
During the second quarter of 2024, the top 2D realistic games on a unified platform in Central America showcased varying performance trends in downloads, revenue, and active users. Here’s a detailed look at the top five games:
8 Ball Pool™
Weekly Downloads: Downloads for 8 Ball Pool™ fluctuated, peaking at around 139.6K in the final week of June. A notable increase was observed from mid-May to late June.
Weekly Revenue: Revenue saw a steady increase, with peaks reaching approximately $34.2K in early June and $33.7K in the final week of June.
Weekly Active Users: The game maintained a robust user base, with active users ranging from 1.7M to 1.8M throughout the quarter, ending with 1.8M in the last week of June.
Teen Patti Gold-Poker & Rummy
Weekly Downloads: Downloads for Teen Patti Gold-Poker & Rummy were relatively stable, with a peak of 81K in mid-June.
Weekly Revenue: Revenue remained low and steady, with minor fluctuations, peaking at $38 in the second week of April.
Weekly Active Users: Active users showed a general upward trend, starting at 379.8K and reaching 463.5K by mid-June.
Dream League Soccer 2024
Weekly Downloads: Downloads for Dream League Soccer 2024 steadily increased, peaking at approximately 87.5K in the final week of June.
Weekly Revenue: Revenue peaked at around $43.4K in mid-June, with a consistent upward trend throughout the quarter.
Weekly Active Users: Active users increased from 1.4M to 1.5M, ending the quarter with approximately 1.6M users.
Caliente Casino
Weekly Downloads: Downloads for Caliente Casino saw a decline, starting at 67.1K in early April and dropping to 31.5K by the end of June.
Weekly Active Users: Active users showed a downward trend, starting at 163.5K and decreasing to 123.8K by the end of June.
Hello Kitty Nail Salon
Weekly Downloads: Downloads for Hello Kitty Nail Salon varied significantly, with a peak of 80.5K in early April and another surge to 64.9K in early June.
Weekly Revenue: Revenue showed a slight upward trend, peaking at $725 in the final week of June.
Weekly Active Users: Active users experienced fluctuations, with a peak of 336.3K in early June, ending the quarter with 257.1K.
For a more detailed analysis and additional insights, visit Sensor Tower's website.